I'm putting some keyword search bait here so if anyone else in the future has this issue this thread is easy to find in Google.BEndOfPathTracksTargetWhenTargetNotFollowingPath=0įStandingEnterOnlyWeightMultiplier=0.5000īFeedbackToGraphFromCharacterController=1įApproximateDistanceToWalkSpeedFromStanding=25.0000įFurnitureWalkingEntryMinAcceptableDistanceSq=60.0000įMaxFrameCounterDifferenceToConsiderVisible=0.0667įPlayerCharacterDrawSheatheTimeout=3.0000įPlayerFirstSpeedDeltaSmoothedMaxAcceleration=10.0000įPlayerFirstSpeedDeltaSmoothedMaxSpeed=1000.0000įRotationSpeedDeltaSmoothedMaxAcceleration=5.0000įRotationSpeedDeltaSmoothedMaxSpeed=150.0000
#FALLOUT 4 AAF SETUP PATCH#
Its a morphsetdata file to make The One Patch work, for those who have Bodytalk V2.75 and up, and picked the Bodytalk option during The One Patch FOMOD fixed it! No more crazy distorted dongs. The difference is that The One Patch to Bang Them ALL has support and assets for creature animations and The One Patch to Rule Them All doesnt. Its a morphsetdata file to make The One Patch work, for those who have Bodytalk V2.75 and up, and picked the Bodytalk option during The One Patch FOMOD you said, its not true. You also want to load this file after The One Patch : Dont forget to build with build morphs box ticked. Build your selected body with one of the BTs presets or your own preset, but with Erection slider, Erection Up and Erection Down at 0% (see in preview window if the penis goes flaccid, its important for it to be flaccid at 0%). Open bodyslide with vortex, select TBOS-Bodytalk-V2 (for cut penis) or TBOS-Bodytalk-V2-Uncut (for uncut penis) in your Body/Outfit dropdown menu.
#FALLOUT 4 AAF SETUP HOW TO#
If you dont know how to manage conflicts with vortex, you can refer to here: Make sure to give The One Patch the highest of the priority in conflicts. If that isn't true let me know which one to remove.Īs you said, its not true. I have both AAF - The One Patch to Rule Them All (Last updated 29 July 2019) and AAF - The One Patch to Bang Them All (Updated July 29) active on the assumption that if they are mostly the same thing they'll just be redundant without causing problems. After refreshing everything with just the AAF_morphSetData.xml the problem persists. I haven't changed any other mods since I was tinkering with it earlier, so no idea what it's up to. For some reason I'm still getting major input lag and FPS losses, but I still suspect that's from something else. I went through and disabled all the other CumNWealth patches that TOPTBTA was supposed to be overwriting anyways, and rebuilt morphs for the male body.
![fallout 4 aaf setup fallout 4 aaf setup](https://stat.ameba.jp/user_images/20190926/16/gohix/0b/0a/j/o0603052114599731303.jpg)
The penis direction and shape issues were unresolved.
#FALLOUT 4 AAF SETUP MOD#
For some unknowable reason my ENB went berserk and character movement got choppy, but that might be some other mod misfiring, or just Chrome hogging my system resources. I deleted the BodyTalk2_MorphSetData.xml and uninstalled AAF patches for Leito and Crazy animations and gave it another test. Is your bodytalk the latest version (2.75)? Which mod manager are you using? Also, make sure you dont have Leito & Crazy patch by Polistiro installed, you just want to have The One Patch.Įverything is up to date, managed by Vortex. You want to delete the BodyTalk2_MorphSetData.xmls aswell so just AAF_morphSetData.xml being provided by The One Patch is left.